Cricket World
Would you like to react to this message? Create an account in a few clicks or log in to continue.

CWSim Test matches

+18
Viresh
Eishan
Anurag
Deep Dey
Parth
DKN
bchattopadhyay
Kush
Arjun
Vighnesh
Mad max
Venky
Sanjay
Haseeh
Rishabh
Fahad
Fardin Kibria
sV
22 posters

Page 6 of 9 Previous  1, 2, 3, 4, 5, 6, 7, 8, 9  Next

Go down

CWSim Test matches - Page 6 Empty CWSim Test matches

Post by sV Mon 18 Feb 2013, 1:45 am

First topic message reminder :

For the first time we are about to witness test match on CW thanks to
our own simulator - CWSim . Now here are a few things you must know
about CWSim tests :



  • Each Match will be a 5-day match consisting of 2 Innings per team.
  • The follow-on system is included in CWSim Tests.
  • Each Innings can be of maximum 100 overs.
  • A Team cannot declare it's Innings.

Bowling:

  • A bowler will bowl a spell of 10 overs at once.
  • A single bowler can bowl a maximum of 30 overs in the innings.

New Features:


  • INJURY : In CWSim tests, we have a new concept coming in which is injury. A player might get injured during the match and once injured, the player won't be able to take part from the next game for a total of One Week. The team can not get a replacement for injured players till there are other fit players available in squad.

  • Batting Mode : A team can set it's Batting Mode during sending me their line-up. There are two game modes available 1) Defensive and 2) Aggressive. The team can use any of the two it wants to for each of the two Innings separately.

Hosting :


  • Each match to be hosted over a span of 5 days.
  • Each Session to be hosted in 30 minutes and there will be three sessions per day.
  • It is mandatory for at-least 2 person per team to be online during any 2 sessions a day and at-least 1 person per team for the third session.
  • The Session timings will vary according to the number of matches in the day.
  • General Session Timings : Session 1 : 6:00 - 6:30 PM -
    Session 2 : 7:00 - 7:30 PM - Session 3 : 8:00 - 8:30 PM


Last edited by Šourav Chakraborty on Mon 18 Feb 2013, 1:49 pm; edited 7 times in total
sV
sV
Level 48
Level 48

Administrator
Designer
Posts : 71137

Back to top Go down


CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by bchattopadhyay Mon 18 Feb 2013, 6:55 pm

holy crap u still didnt get it... :mother:

who cares if session ends at 30 overs...he will simply post match data till 30 overs thts all...which means 2 bowlers will bowl full 10 overs at first...thn followed by 5 overs each by another 2 bowlers...after tht 30 mins break ...n then again zak will start postin with the remain 5 overs of those 2 bowlers n game carries on...wat einstein theory is thr in this thing nw....? :bitch:
bchattopadhyay
bchattopadhyay
Level 23
Level 23

Member
Posts : 17537

Back to top Go down

CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by DKN Mon 18 Feb 2013, 6:58 pm

lol, u don't have 2 say this.
All can understand dat.

DKN
DKN
Level 30
Level 30

Member
Posts : 30367

Back to top Go down

CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by Haseeh Mon 18 Feb 2013, 7:04 pm

Congo for 26k posts @dkn
avatar
Haseeh
Level 30
Level 30

Member
Posts : 32405

Back to top Go down

CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by DKN Mon 18 Feb 2013, 7:05 pm

thanx haseeh
see ya in pokemon if MI comes
DKN
DKN
Level 30
Level 30

Member
Posts : 30367

Back to top Go down

CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by Sanjay Mon 18 Feb 2013, 7:08 pm

wow 26K...gud job Happy
Sanjay
Sanjay
Level 31
Level 31

Senior Moderator
Posts : 34511

Back to top Go down

CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by Deep Dey Mon 18 Feb 2013, 7:10 pm

A bowler will bowl a spell of 10 overs at once.
Emo Emo


jAAN SE MAARNA HAI KYA BOWLER KO Emo
Deep Dey
Deep Dey
Level 47
Level 47

Member
Posts : 69721

Back to top Go down

CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by Deep Dey Mon 18 Feb 2013, 7:12 pm

Šourav Chakraborty wrote:
Haseeh wrote:
Batting Mode : A team can set it's Batting Mode during sendingme their line-up. There are two game modes available 1) Defensive and 2) Aggressive. Theteam can use any of the two it wants to for each of the two Innings separately.
Can we send batting mode of 2nd after end of 1st ? @sv

no together

Emo Emo Emo Emo Emo Emo Emo :low: :low: :low: :low:
Deep Dey
Deep Dey
Level 47
Level 47

Member
Posts : 69721

Back to top Go down

CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by Deep Dey Mon 18 Feb 2013, 7:14 pm

Šourav Chakraborty wrote:The team can not get a replacement for injured players till there are other fit players available in squad.

IF MY BOWLERS GET INJURED SUCH THAT I HAVE LESS BOWLERS IN MY TEAM TO FINISH THE 100 OVERS QUOTA THEN BATSMAN WILL BOWL?????
Deep Dey
Deep Dey
Level 47
Level 47

Member
Posts : 69721

Back to top Go down

CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by Deep Dey Mon 18 Feb 2013, 7:23 pm

The follow-on system is included in CWSim Tests.

I AM PRESUMING IT IS SAME AS IN ACTUAL TESTS
Deep Dey
Deep Dey
Level 47
Level 47

Member
Posts : 69721

Back to top Go down

CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by DKN Mon 18 Feb 2013, 8:44 pm

Throw Me Out wrote:
Šourav Chakraborty wrote:The team can not get a replacement for injured players till there are other fit players available in squad.

IF MY BOWLERS GET INJURED SUCH THAT I HAVE LESS BOWLERS IN MY TEAM TO FINISH THE 100 OVERS QUOTA THEN BATSMAN WILL BOWL?????
i don't understand how pacers will bowl 10 ovrs & won't get injured regularly :roll:
DKN
DKN
Level 30
Level 30

Member
Posts : 30367

Back to top Go down

CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by Haseeh Mon 18 Feb 2013, 8:46 pm

DKN, If OD some bowlers alreay bowled one overs as long spell..so hope 4 best only
avatar
Haseeh
Level 30
Level 30

Member
Posts : 32405

Back to top Go down

CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by Deep Dey Mon 18 Feb 2013, 8:48 pm

DKN wrote:
Throw Me Out wrote:
Šourav Chakraborty wrote:The team can not get a replacement for injured players till there are other fit players available in squad.

IF MY BOWLERS GET INJURED SUCH THAT I HAVE LESS BOWLERS IN MY TEAM TO FINISH THE 100 OVERS QUOTA THEN BATSMAN WILL BOWL?????
i don't understand how pacers will bowl 10 ovrs & won't get injured regularly :roll:

i am not getting what is the concept of injury here!!!!!!!!!!!!

means

how is programming of injury done??
Deep Dey
Deep Dey
Level 47
Level 47

Member
Posts : 69721

Back to top Go down

CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by DKN Mon 18 Feb 2013, 8:48 pm

Throw Me Out wrote:
The follow-on system is included in CWSim Tests.

I AM PRESUMING IT IS SAME AS IN ACTUAL TESTS

Max. 100 ovrs den even 4 per ovr = 400
Don't think we will see much <200 scores for follow-on
DKN
DKN
Level 30
Level 30

Member
Posts : 30367

Back to top Go down

CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by DKN Mon 18 Feb 2013, 8:49 pm

All these things can be only in fantasy,
can't feel like real
DKN
DKN
Level 30
Level 30

Member
Posts : 30367

Back to top Go down

CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by Deep Dey Mon 18 Feb 2013, 8:51 pm

DKN wrote:All these things can be only in fantasy,
can't feel like real


sv ko ek demo match dikhana chahiye Emo
Deep Dey
Deep Dey
Level 47
Level 47

Member
Posts : 69721

Back to top Go down

CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by Venky Mon 18 Feb 2013, 8:51 pm

@deep .., we included new player called hari i will send u his skillss !!!


Smile
Venky
Venky
Level 22
Level 22

Member
Posts : 14562

Back to top Go down

CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by Vighnesh Mon 18 Feb 2013, 8:53 pm

DKN wrote:All these things can be only in fantasy,
can't feel like real
tomorrow u will say u want balls coming out of ur screen wen a batman hits a six :bitch:
Vighnesh
Vighnesh
Level 35
Level 35

Administrator
Posts : 44018

Back to top Go down

CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by DKN Mon 18 Feb 2013, 8:55 pm

Puppy Power wrote:
DKN wrote:All these things can be only in fantasy,
can't feel like real
tomorrow u will say u want balls coming out of ur screen wen a batman hits a six :bitch:

tereko kya however i wants 2 enjoy it :bitch:
DKN
DKN
Level 30
Level 30

Member
Posts : 30367

Back to top Go down

CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by Vighnesh Mon 18 Feb 2013, 8:57 pm

DKN wrote:
Puppy Power wrote:
DKN wrote:All these things can be only in fantasy,
can't feel like real
tomorrow u will say u want balls coming out of ur screen wen a batman hits a six :bitch:

tereko kya however i wants 2 enjoy it :bitch:
thn contribute with ideas rather than criticising
free mein enjoy kar raha hai aur jo milta hai usse khush b nae Det
Vighnesh
Vighnesh
Level 35
Level 35

Administrator
Posts : 44018

Back to top Go down

CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by Parth Mon 18 Feb 2013, 8:59 pm

WOW THIS FONT WORKS HERE TOO
Parth
Parth
Level 26
Level 26

Administrator
Designer
Posts : 23020

Back to top Go down

CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by DKN Mon 18 Feb 2013, 9:00 pm

aise bol raha he ke sv sabko puchke rules banata he Tongue out
DKN
DKN
Level 30
Level 30

Member
Posts : 30367

Back to top Go down

CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by Anurag Mon 18 Feb 2013, 9:03 pm

Haseeh wrote:
Batting Mode : A team can set it's Batting Mode during sending me their line-up. There are two game modes available 1) Defensive and 2) Aggressive. The team can use any of the two it wants to for each of the two Innings separately.
Q.Can We sent Batting mode after 1st inning for 2nd?

Batting Mode : A team can set it's Batting Mode
during sending me their line-up. There are two game modes available 1)
Defensive and 2) Aggressive. The team can use any of the two it wants to
for each of the two Innings separately.

It's given in the first post then why are you asking?
Yes you can set batting mode for each of the two innings separately
Anurag
Anurag
Level 31
Level 31

Member
Posts : 33149

Back to top Go down

CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by Anurag Mon 18 Feb 2013, 9:03 pm

Parth wrote:WOW THIS FONT WORKS HERE TOO
All windows preloaded fonts work here
Anurag
Anurag
Level 31
Level 31

Member
Posts : 33149

Back to top Go down

CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by Parth Mon 18 Feb 2013, 9:05 pm

Anurag wrote:
Parth wrote:WOW THIS FONT WORKS HERE TOO
All windows preloaded fonts work here
awesum btw anurag can u just cum to fb for 5 mins

need a help :surprised:
Parth
Parth
Level 26
Level 26

Administrator
Designer
Posts : 23020

Back to top Go down

CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by Haseeh Mon 18 Feb 2013, 9:07 pm

It's given in the first post then why are you asking?
Yes you can set batting mode for each of the two innings separately
hey... What i asked is can i change mode after seeing first innings not can have seperate.. Anyway got his reply
avatar
Haseeh
Level 30
Level 30

Member
Posts : 32405

Back to top Go down

CWSim Test matches - Page 6 Empty Re: CWSim Test matches

Post by Sponsored content


Sponsored content


Back to top Go down

Page 6 of 9 Previous  1, 2, 3, 4, 5, 6, 7, 8, 9  Next

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum