The CWSim Stadiums and pitches
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Andrin Issac
Mad max
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bchattopadhyay
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Fahad
Deb
Deep Dey
ND
sV
Anurag
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Rishabh
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Viresh
Sriram
Haseeh
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The CWSim Stadiums and pitches
First topic message reminder :
CWSim™
In CWSim, the available pitch conditions are :
-Dry
-Dusty
-Green
-Wet
-Damp
-Hard
-Normal
Each pitch type affects the game in its own way.
You all must be knowing which pitch types are batting friendly and which ones are bowling friendly.
It works in the same way in CWSim.
Now, there is a new feature in CWSim named Stadium Type.
The available stadium types are :
Open Ground
Normal (w/ Stands)
Normal (W/ Grass Banks)
Now these stadium types too are going to influence the games depending on the number of overs bowled and the weather conditions which I shall tell about in a while.
In CWSim, there are option of Day or Day/Night matches.
Now accordingly you get a set of weather conditions,
For Day Matches, ( 6:00 PM Match ), the available weather conditions are :
--hot/humid
--sunny
--Cloudy/cool
--rainy
Again each of these will affect the player fatigue level + pitch conditions.
For Night matches, there are no weather conditions involved.
How the weather conditions will be decided ?
The weather conditions are going to be decided based on the real weather conditions of the place where the stadium is located.
From FTP - IV, it is necessary that teams chose a stadium which exists in reality.
So the location of that stadium will be taken into consideration and accordingly, the weather conditions will be set while match simulation.
Another two features that we will see in our own cricket simulator are "End-over Engine" and "SIS"(Situation Indentification System ).
End-over Engine will make sure batsman attack in those last few overs and not just play out them.
What SIS does is that the batsman will always play according to the situation and not like in PCCS where team needed 60 of last 10 and batsman was very defensive.
In this Sim, players will play to win !
The CWSim will have an inbuilt-stats system.
Which means Deep can change his profile name now and he no more will have to pull his hairs off and do the stats work.
Every thing will be managed by the sim at a click.
Simulate the match -> if you feel its an official match, click save to stats -> It's done !
The stats system will feature each and every detail regarding the player expect his current GF's name ;)
In CWSim, the available pitch conditions are :
-Dry
-Dusty
-Green
-Wet
-Damp
-Hard
-Normal
Each pitch type affects the game in its own way.
You all must be knowing which pitch types are batting friendly and which ones are bowling friendly.
It works in the same way in CWSim.
Now, there is a new feature in CWSim named Stadium Type.
The available stadium types are :
Open Ground
Normal (w/ Stands)
Normal (W/ Grass Banks)
Now these stadium types too are going to influence the games depending on the number of overs bowled and the weather conditions which I shall tell about in a while.
In CWSim, there are option of Day or Day/Night matches.
Now accordingly you get a set of weather conditions,
For Day Matches, ( 6:00 PM Match ), the available weather conditions are :
--hot/humid
--sunny
--Cloudy/cool
--rainy
Again each of these will affect the player fatigue level + pitch conditions.
For Night matches, there are no weather conditions involved.
How the weather conditions will be decided ?
The weather conditions are going to be decided based on the real weather conditions of the place where the stadium is located.
From FTP - IV, it is necessary that teams chose a stadium which exists in reality.
So the location of that stadium will be taken into consideration and accordingly, the weather conditions will be set while match simulation.
Another two features that we will see in our own cricket simulator are "End-over Engine" and "SIS"(Situation Indentification System ).
End-over Engine will make sure batsman attack in those last few overs and not just play out them.
What SIS does is that the batsman will always play according to the situation and not like in PCCS where team needed 60 of last 10 and batsman was very defensive.
In this Sim, players will play to win !
The CWSim will have an inbuilt-stats system.
Which means Deep can change his profile name now and he no more will have to pull his hairs off and do the stats work.
Every thing will be managed by the sim at a click.
Simulate the match -> if you feel its an official match, click save to stats -> It's done !
The stats system will feature each and every detail regarding the player expect his current GF's name ;)
Last edited by Šv on Thu 01 Nov 2012, 7:55 pm; edited 1 time in total
sV- Level 48
-
Posts : 71137
Re: The CWSim Stadiums and pitches
Šv wrote:Now, there is a new feature in CWSim named Stadium Type.
The available stadium types are :
Open Ground
Normal (w/ Stands)
Normal (W/ Grass Banks)
Now these stadium types too are going to influence the games depending on the number of overs bowled and the weather conditions which I shall tell about in a while.
OPEN GROUND???
YOU MEAN THE GROUND USED IN THE LAGAAN MOVIE??
Deep Dey- Level 47
-
Posts : 69721
Re: The CWSim Stadiums and pitches
im sehwag , so i like evry pitch :bitch:NICK wrote:Vm Likes Wet pitch
Viresh- Level 34
-
Posts : 41308
Re: The CWSim Stadiums and pitches
Yes 8)Anurag wrote:Šv wrote:Now, there is a new feature in CWSim named Stadium Type.
The available stadium types are :
Open Ground
Normal (w/ Stands)
Normal (W/ Grass Banks)
Now these stadium types too are going to influence the games depending on the number of overs bowled and the weather conditions which I shall tell about in a while.
Alright.
Viresh ab theek hai na?
Rish ka ek post deleted
Teach him :bitch:
Viresh- Level 34
-
Posts : 41308
Re: The CWSim Stadiums and pitches
Throw Me Out wrote:Šv wrote:Now, there is a new feature in CWSim named Stadium Type.
The available stadium types are :
Open Ground
Normal (w/ Stands)
Normal (W/ Grass Banks)
Now these stadium types too are going to influence the games depending on the number of overs bowled and the weather conditions which I shall tell about in a while.
OPEN GROUND???
YOU MEAN THE GROUND USED IN THE LAGAAN MOVIE??
Yea!
Rishabh- Level 36
-
Posts : 46791
Re: The CWSim Stadiums and pitches
Throw Me Out wrote:Šv wrote:Now, there is a new feature in CWSim named Stadium Type.
The available stadium types are :
Open Ground
Normal (w/ Stands)
Normal (W/ Grass Banks)
Now these stadium types too are going to influence the games depending on the number of overs bowled and the weather conditions which I shall tell about in a while.
OPEN GROUND???
YOU MEAN THE GROUND USED IN THE LAGAAN MOVIE??
lol :mother:
Raminder- Level 25
-
Posts : 21735
Re: The CWSim Stadiums and pitches
Viresh wrote:Yes 8)Anurag wrote:Šv wrote:Now, there is a new feature in CWSim named Stadium Type.
The available stadium types are :
Open Ground
Normal (w/ Stands)
Normal (W/ Grass Banks)
Now these stadium types too are going to influence the games depending on the number of overs bowled and the weather conditions which I shall tell about in a while.
Alright.
Viresh ab theek hai na?
Rish ka ek post deleted
Teach him
Aisa kyun?
Rishabh- Level 36
-
Posts : 46791
Re: The CWSim Stadiums and pitches
Throw Me Out wrote:NICK wrote:Vm Likes Wet pitch
LOL YOU WILL LIKE DAMP PITCH
YOU CAN BATH IN THE MIDDLE OF THE PITCH DURING MATCH WITH EXCESS WATER OF DAMP PITCH
Samjha pandu ?
Raminder- Level 25
-
Posts : 21735
Re: The CWSim Stadiums and pitches
In CWSim™, there are option of Day or Day/Night matches.
Now accordingly you get a set of weather conditions,
For Day Matches, ( 6:00 PM Match ), the available weather conditions are :
--hot/humid
--sunny
--Cloudy/cool
--rainy
Again each of these will affect the player fatigue level + pitch conditions.
For Night matches, there are no weather conditions involved.
How the weather conditions will be decided ?
The weather conditions are going to be decided based on the real weather conditions of the place where the stadium is located.
From FTP - IV, it is necessary that teams chose a stadium which exists in reality.
So the location of that stadium will be taken into consideration and accordingly, the weather conditions will be set while match simulation.
Now accordingly you get a set of weather conditions,
For Day Matches, ( 6:00 PM Match ), the available weather conditions are :
--hot/humid
--sunny
--Cloudy/cool
--rainy
Again each of these will affect the player fatigue level + pitch conditions.
For Night matches, there are no weather conditions involved.
How the weather conditions will be decided ?
The weather conditions are going to be decided based on the real weather conditions of the place where the stadium is located.
From FTP - IV, it is necessary that teams chose a stadium which exists in reality.
So the location of that stadium will be taken into consideration and accordingly, the weather conditions will be set while match simulation.
sV- Level 48
-
Posts : 71137
Re: The CWSim Stadiums and pitches
Throw Me Out wrote:Šv wrote:Now, there is a new feature in CWSim named Stadium Type.
The available stadium types are :
Open Ground
Normal (w/ Stands)
Normal (W/ Grass Banks)
Now these stadium types too are going to influence the games depending on the number of overs bowled and the weather conditions which I shall tell about in a while.
OPEN GROUND???
YOU MEAN THE GROUND USED IN THE LAGAAN MOVIE??
This type of grounds.
Anurag- Level 31
-
Posts : 33149
Re: The CWSim Stadiums and pitches
Šv wrote:In CWSim, there are option of Day or Day/Night matches.
Now accordingly you get a set of weather conditions,
For Day Matches, ( 6:00 PM Match ), the available weather conditions are :
--hot/humid
--sunny
--Cloudy/cool
--rainy
Again each of these will affect the player fatigue level + pitch conditions.
For Night matches, there are no weather conditions involved.
How the weather conditions will be decided ?
The weather conditions are going to be decided based on the real weather conditions of the place where the stadium is located.
From FTP - IV, it is necessary that teams chose a stadium which exists in reality.
So the location of that stadium will be taken into consideration and accordingly, the weather conditions will be set while match simulation.
Kya baat hai
Raminder- Level 25
-
Posts : 21735
Re: The CWSim Stadiums and pitches
Šv wrote:In CWSim™, there are option of Day or Day/Night matches.
Now accordingly you get a set of weather conditions,
For Day Matches, ( 6:00 PM Match ), the available weather conditions are :
--hot/humid
--sunny
--Cloudy/cool
--rainy
Again each of these will affect the player fatigue level + pitch conditions.
For Night matches, there are no weather conditions involved.
How the weather conditions will be decided ?
The weather conditions are going to be decided based on the real weather conditions of the place where the stadium is located.
From FTP - IV, it is necessary that teams chose a stadium which exists in reality.
So the location of that stadium will be taken into consideration and accordingly, the weather conditions will be set while match simulation.
EXCITING
Sriram- Level 18
-
Posts : 7649
Re: The CWSim Stadiums and pitches
Rish wrote:Viresh wrote:Yes 8)Anurag wrote:Šv wrote:Now, there is a new feature in CWSim named Stadium Type.
The available stadium types are :
Open Ground
Normal (w/ Stands)
Normal (W/ Grass Banks)
Now these stadium types too are going to influence the games depending on the number of overs bowled and the weather conditions which I shall tell about in a while.
Alright.
Viresh ab theek hai na?
Rish ka ek post deleted
Teach him
Aisa kyun?
FIKAR NOT NEXT 6-7 DAYS , I AM FREE
JAM KE MODERATION KARUNGA
ABHI BHI WAHI KAR RAHA HU
Deep Dey- Level 47
-
Posts : 69721
Re: The CWSim Stadiums and pitches
Šv wrote:In CWSim™, there are option of Day or Day/Night matches.
Now accordingly you get a set of weather conditions,
For Day Matches, ( 6:00 PM Match ), the available weather conditions are :
--hot/humid
--sunny
--Cloudy/cool
--rainy
Again each of these will affect the player fatigue level + pitch conditions.
For Night matches, there are no weather conditions involved.
How the weather conditions will be decided ?
The weather conditions are going to be decided based on the real weather conditions of the place where the stadium is located.
From FTP - IV, it is necessary that teams chose a stadium which exists in reality.
So the location of that stadium will be taken into consideration and accordingly, the weather conditions will be set while match simulation.
Too much realistic gameplay planned by me
Anurag- Level 31
-
Posts : 33149
Re: The CWSim Stadiums and pitches
Šv wrote:In CWSim, there are option of Day or Day/Night matches.
Now accordingly you get a set of weather conditions,
For Day Matches, ( 6:00 PM Match ), the available weather conditions are :
--hot/humid
--sunny
--Cloudy/cool
--rainy
Again each of these will affect the player fatigue level + pitch conditions.
For Night matches, there are no weather conditions involved.
How the weather conditions will be decided ?
The weather conditions are going to be decided based on the real weather conditions of the place where the stadium is located.
From FTP - IV, it is necessary that teams chose a stadium which exists in reality.
So the location of that stadium will be taken into consideration and accordingly, the weather conditions will be set while match simulation.
OMG DOUBLE MEHNAT KARNI PADEGI BEFORE MAKING LINE UPS :shock: :shock:
Deep Dey- Level 47
-
Posts : 69721
Re: The CWSim Stadiums and pitches
Šv wrote:In CWSim, there are option of Day or Day/Night matches.
Now accordingly you get a set of weather conditions,
For Day Matches, ( 6:00 PM Match ), the available weather conditions are :
--hot/humid
--sunny
--Cloudy/cool
--rainy
Again each of these will affect the player fatigue level + pitch conditions.
For Night matches, there are no weather conditions involved.
How the weather conditions will be decided ?
The weather conditions are going to be decided based on the real weather conditions of the place where the stadium is located.
From FTP - IV, it is necessary that teams chose a stadium which exists in reality.
So the location of that stadium will be taken into consideration and accordingly, the weather conditions will be set while match simulation.
1 question
R these factors really present in sim or imaginary ? :hehe: :hehe: :sing:
ND- Level 24
-
Posts : 18544
Re: The CWSim Stadiums and pitches
Yeh bhi bta do ki release kab kar rahe ho
Raminder- Level 25
-
Posts : 21735
Re: The CWSim Stadiums and pitches
Šv wrote:How the weather conditions will be decided ?
The weather conditions are going to be decided based on the real weather conditions of the place where the stadium is located.
From FTP - IV, it is necessary that teams chose a stadium which exists in reality.
So the location of that stadium will be taken into consideration and accordingly, the weather conditions will be set while match simulation.
Meghalaya mein koi ground hai?
Wahaan ke saare matches baarish mein dhul jaayenge.
Rishabh- Level 36
-
Posts : 46791
Re: The CWSim Stadiums and pitches
@ND all are real
We are working for last 30 days and more to make each and every thing picture prefect
We are working for last 30 days and more to make each and every thing picture prefect
sV- Level 48
-
Posts : 71137
Re: The CWSim Stadiums and pitches
NICK wrote:RW wil play at kashmir
Terrorists will kill you there :bitch:
Raminder- Level 25
-
Posts : 21735
Re: The CWSim Stadiums and pitches
ND wrote:Šv wrote:In CWSim™, there are option of Day or Day/Night matches.
Now accordingly you get a set of weather conditions,
For Day Matches, ( 6:00 PM Match ), the available weather conditions are :
--hot/humid
--sunny
--Cloudy/cool
--rainy
Again each of these will affect the player fatigue level + pitch conditions.
For Night matches, there are no weather conditions involved.
How the weather conditions will be decided ?
The weather conditions are going to be decided based on the real weather conditions of the place where the stadium is located.
From FTP - IV, it is necessary that teams chose a stadium which exists in reality.
So the location of that stadium will be taken into consideration and accordingly, the weather conditions will be set while match simulation.
1 question
R these factors really present in sim or imaginary ?
Really present
Anurag- Level 31
-
Posts : 33149
Re: The CWSim Stadiums and pitches
Šv wrote:@ND all are real
We are working for last 30 days and more to make each and every thing picture prefect
Last 36 days*
Anurag- Level 31
-
Posts : 33149
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