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Project CWsim

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Vighnesh
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Anurag
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sV
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Project CWsim - Page 2 Empty Project CWsim

Post by sV Wed 26 Sep 2012, 12:13 am

First topic message reminder :

Project CWsim - Page 2 2012-11-25T094739Z_1_AJOE8AO0R7H00_RTROPTP_2_OZASP-CRICKET-SAFRICA-20121125
To start working on Test Cricket( 5 day matches) from tonight !
Hopefully it will end within this month and we can include tests from next month onwards.


Last edited by Šv on Tue 08 Jan 2013, 12:35 pm; edited 1 time in total
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Post by Deep Dey Wed 26 Sep 2012, 12:42 am

Anurag wrote:
3D wrote:New Ball Specialist-
Wicket Taking Capability: Medium
Desired Bowling Position: Opening and Ending Overs
Swinging /Spinning Ability: High
Variations: Medium
Consistency: Medium
Death Bowling: Low
Economy- Medium

Death Bowler-
Wicket Taking Capability: High
Desired Bowling Position: Ending Overs
Swinging /Spinning Ability: Low
Variations: Medium
Consistency: Medium
Death Bowling: High
Economy- High

Mysterious Spinner-
Wicket Taking Capability: High
Desired Bowling Position: Middle Overs
Swinging /Spinning Ability: High
Variations: High
Consistency: Medium
Death Bowling: Low
Economy- Low

Good Variations-
Wicket Taking Capability: High
Desired Bowling Position: Middle Overs
Swinging /Spinning Ability: Medium
Variations: High
Consistency: High
Death Bowling: Medium
Economy- Low

Old Ball Specialist-
Wicket Taking Capability: Medium
Desired Bowling Position: Middle/Ending Overs
Swinging /Spinning Ability: Low
Variations: High
Consistency: Medium
Death Bowling: Medium
Economy: Medium


Only 1 special skill has Economy as High??????????

saare matches low scoring hote rahenge

High kisko karun batao.

new ball specialist ke eco ko high rakho

warna steyn sirf wicket hi leta rahega
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Post by Anurag Wed 26 Sep 2012, 12:42 am

Done @Rish
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Post by Anurag Wed 26 Sep 2012, 12:42 am

3D wrote:
Anurag wrote:
3D wrote:New Ball Specialist-
Wicket Taking Capability: Medium
Desired Bowling Position: Opening and Ending Overs
Swinging /Spinning Ability: High
Variations: Medium
Consistency: Medium
Death Bowling: Low
Economy- Medium

Death Bowler-
Wicket Taking Capability: High
Desired Bowling Position: Ending Overs
Swinging /Spinning Ability: Low
Variations: Medium
Consistency: Medium
Death Bowling: High
Economy- High

Mysterious Spinner-
Wicket Taking Capability: High
Desired Bowling Position: Middle Overs
Swinging /Spinning Ability: High
Variations: High
Consistency: Medium
Death Bowling: Low
Economy- Low

Good Variations-
Wicket Taking Capability: High
Desired Bowling Position: Middle Overs
Swinging /Spinning Ability: Medium
Variations: High
Consistency: High
Death Bowling: Medium
Economy- Low

Old Ball Specialist-
Wicket Taking Capability: Medium
Desired Bowling Position: Middle/Ending Overs
Swinging /Spinning Ability: Low
Variations: High
Consistency: Medium
Death Bowling: Medium
Economy: Medium


Only 1 special skill has Economy as High??????????

saare matches low scoring hote rahenge

High kisko karun batao.

new ball specialist ke eco ko high rakho

warna steyn sirf wicket hi leta rahega

Done.
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Post by Anurag Wed 26 Sep 2012, 12:47 am

A problem with any other skill? Please tell fast.
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Post by Anurag Wed 26 Sep 2012, 12:50 am

Project CWsim Executive Advisor and Designer: Anurag Troll
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Post by Anurag Wed 26 Sep 2012, 12:52 am

Deep? Rish? More suggestions?
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Post by Viresh Wed 26 Sep 2012, 12:53 am

Consistent Performer-
Scoring Capability: High
Desired Batting Position: anywhere in the order
Six-hitting capability: Medium
Consistency: High

He will be unstoppable Happy
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Post by Rishabh Wed 26 Sep 2012, 1:02 am

Looks fine as of now but if tests are included then these skills won't favour batsmen as as there will be very less special skills for test matches.

BTW commentary hogi?? @sv
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Post by sV Wed 26 Sep 2012, 1:03 am

Who are here ?
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Post by sV Wed 26 Sep 2012, 1:03 am

Rish wrote:Looks fine as of now but if tests are included then these skills won't favour batsmen as as there will be very less special skills for test matches.

BTW commentary hogi?? @sv

Itne details me abhi nahi ghusenge hum log

First basic designing complete karenge
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Post by Anurag Wed 26 Sep 2012, 1:06 am

Executive Advisor and Designer is here 8)
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Post by sV Wed 26 Sep 2012, 1:06 am

See the main functionality of the sim depends on the parameters of the bowling special and batting special skills.

So in Batting the parameters are :
Scoring Capability:
Desired Batting Position:
Six-hitting capability:
Consistency:

While in Bowling :
Wicket Taking Capability
Desired Bowling Position
Swinging /Spinning Ability
Variations
Consistency
Death Bowling
Economy


But there is some imbalance in this thing.

The parameter must be against each other like
For example :
Batsman : Six-hitting capability vs Economy : Bowler

clear ?
SO we need most preferably equal number of parameters which can counter attack each other.
The Batting ones are good.
So we need to reduce the number of bowling parameters .
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Post by Rishabh Wed 26 Sep 2012, 1:07 am

Šv wrote:
Rish wrote:Looks fine as of now but if tests are included then these skills won't favour batsmen as as there will be very less special skills for test matches.

BTW commentary hogi?? @sv

Itne details me abhi nahi ghusenge hum log

First basic designing complete karenge

kk Det

BTW kitna progress huya sim mein?? Troll
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Post by Anurag Wed 26 Sep 2012, 1:07 am

Šv wrote:See the main functionality of the sim depends on the parameters of the bowling special and batting special skills.

So in Batting the parameters are :
Scoring Capability:
Desired Batting Position:
Six-hitting capability:
Consistency:

While in Bowling :
Wicket Taking Capability
Desired Bowling Position
Swinging /Spinning Ability
Variations
Consistency
Death Bowling
Economy


But there is some imbalance in this thing.

The parameter must be against each other like
For example :
Batsman : Six-hitting capability vs Economy : Bowler

clear ?
SO we need most preferably equal number of parameters which can counter attack each other.
The Batting ones are good.
So we need to reduce the number of bowling parameters .

Or we can increase batting ones Tongue out
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Post by sV Wed 26 Sep 2012, 1:08 am

Rish wrote:
Šv wrote:
Rish wrote:Looks fine as of now but if tests are included then these skills won't favour batsmen as as there will be very less special skills for test matches.

BTW commentary hogi?? @sv

Itne details me abhi nahi ghusenge hum log

First basic designing complete karenge

kk Project CWsim - Page 2 1521769445

BTW kitna progress huya sim mein?? Project CWsim - Page 2 2937254162


Are abhi to kuch hua hi nahi Happy
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Post by sV Wed 26 Sep 2012, 1:08 am

Yes you can @anu
But what are our options ?

Don't find any more left in the batting department
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Post by Rishabh Wed 26 Sep 2012, 1:11 am

Some parameters related to test matches will be good..
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Post by Anurag Wed 26 Sep 2012, 1:12 am

We can add death overs batting to countter death bowling Happy
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Post by Rishabh Wed 26 Sep 2012, 1:17 am

Balls eating capability
Emo
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Post by Anurag Wed 26 Sep 2012, 1:27 am

Rish come to fb.
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Post by Anurag Wed 26 Sep 2012, 1:35 am

Two new parameters added in batting Smile
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Post by sV Wed 26 Sep 2012, 1:48 am

Yea perfect now
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Post by Anurag Wed 26 Sep 2012, 1:50 am

Counters added Happy
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Post by sV Wed 26 Sep 2012, 1:54 am

Project CWsim - Page 2 SyVLI

The Create Player Page basic look. (Unedited Version)
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Post by Anurag Wed 26 Sep 2012, 1:56 am

Happy Very Excited Happy
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